Team Fortress 2 – Panic Attack New Weapon Test

Posted by Debankur Banerjee Comments (12)

It’s…not great.
Video Rating: 4 / 5

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12 Responses to “Team Fortress 2 – Panic Attack New Weapon Test”

  1. MrGrimm XM8 says:

    I feel like it would be more useful if it didn’t act like the Beggar’s
    I think it should work exactly like the stock shotgun at full health, then
    when you take damage it’s stats kick in.

  2. FUCK YEA. says:

    This weapon is good for defending himself. Srsly, if you’re hurt, you can
    fire 4 shots in quick succession in attacker’s face, potentially killing
    him instantly.

  3. Daemeon 93 says:

    It looks fun, but it needs at least one more shot in it to really be good.
    The amount of shots you initially fire is too little, and it’s “hurt me”
    ability is just too much of a conditional thing

  4. Wafflebomb says:

    Why did the creator copy the model from fallout 3’s shotgun

  5. Dixie Coward says:

    In fact, The truth is, panic attack could possibly be prevented by forcing
    your body’s natural fear reduction process to occur.

  6. Blissful Dementia says:

    I think it needs to be able to be switched mid-load, its a pain to use when
    you’re trying to switch weapons

  7. Floris Pieternella says:

    Good for the soldier cuz he gets close than he can hit hard

  8. Andrei Marin says:

    I like it! Perfect for that moment when you ran out of ammo!

  9. MAX simov says:

    not a full review

  10. Nancy Teixeira says:

    Not great? This looks so much fun.

  11. :Y Fear says:

    the cylinder extension at the front makes no sense!! model makes no sense!
    stats make no sense either! to make it make sense the stat should be bonus
    clip size just to make that cylinder make sense….or just change the

  12. Roger Richard says:

    In fact, The truth is, panic attack could be stopped by forcing your body’s
    natural anxiousness reduction process to take place.

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